![]() Bad guys are generally dumb and zombie-like (many of them actually are zombies) and simply generate seemingly at random and walk towards you. Each has its own advantages and disadvantages, and some work better against certain enemies than others. In addition to puzzle-solving, each character has his or her own fighting style varying between physical attacks and ranged attacks. Again, the game is targeted towards a younger audience, so the challenge level is low. Need to get onto a roof? Maybe Fred can move a big box and jump up there. You"ll always have the right characters available at any one time to solve the very simplistic puzzles presented, and figuring out what to do at any point is usually pretty straightforward. As such, the challenge is figuring out the path and selecting the correct character that can make it happen. In a few cases there are more than one possible way to get from point A to point B, but the vast majority of the time, the game forces you along one path. Each character uses these to help you progress through each level and find hidden items. For instance, Scooby can fit into small doors, Fred can move heavy objects, and Daphne is skilled at climbing poles. Like before, swapping characters is an integral part of the experience as each one has unique abilities that offer different puzzle solving techniques. Just as the engine is reused from First Frights, so too are the gameplay mechanics. You are watching: Scooby-doo! and the spooky swamp As you play, other characters will become available when the story introduces them. For instance, you begin the game playing as Shaggy or Scooby, and you may freely swap between them at any time. You play as your choice of one of the characters (the availability of each varies depending on the level) and a friend may join in for simultaneous co-op as another.
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